Good Products
Users never buy technology nor hardware—users buy easy-to-use products
📌 Concept Explanation
Good products = products truly satisfying consumer needs delivering extreme experience, not products with most functions or newest technology.
Two phones: one has 20 functions other only 10 but each extremely usable. Which would Duan choose? Answer clear—“users never buy technology nor hardware; users buy easy-to-use products.” Good product standard not engineer’s self-satisfaction but consumers’ real experience.
💡 Core Understanding
1. Good product standard is consumer experience not technical specs.
Duan on Apple: “Apple products indeed pushed user experience or consumer orientation to extreme—competitors difficult surpass or approach for long time.” Technology hidden in product serves product not product itself.
2. Good product company’s “North Star”—profit follows.
Cook says: “Great products our ‘North Star.’ All employees daily target this. We won’t make anything we don’t consider great enough.” Duan highly agrees adds: “Most important focus on making best products profit follows.” Same as pursuit beyond profit—make good products first profit result not goal.
3. Good products need focus not variety abundance.
Apple single-product model “highest state this industry.” “Can concentrate manpower material resources making better products. Compare iPhone series with Nokia (launching 40 varieties this year). Apple unit development cost very low but single product development cost highest.” More varieties fewer resources per product harder do well. Consistent with Diversification (Opposed) logic.
4. Good products eventually good impression—companies consistently producing good products live better.
Good products foundation for brand also source of moat. Without good products brand empty shell moat illusion.
🛠 How to Practice
Judging whether company truly making good products look these points:
- Whether willing abandon short-term profit for product experience: Apple rather not launch large-screen phone than release “not great enough” product. “We won’t make anything we don’t consider great enough.”
- Whether focused: Fewer varieties often indicates higher product requirements. “Apple single-product model actually highest state our industry.”
- Whether uses consumer experience standard: Not engineers think good but consumers find usable. “Most important user needs or experience everything else浮云.”
📖 Case Analysis
Apple iPhone: Pushing consumer orientation to extreme
Duan in 2011 detailed own iPhone iPad experience core conclusion: “iPhone? Heh almost use immediately upon holding. Clerk only told me where switch what icons about total 15 seconds.” That’s good product standard—no manual no training use immediately. Apple marketing costs much lower than peers often sells well根本原因product itself good enough.
Source: Business Logic, 2011-04-01
⚠️ Common Misconceptions
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❌ “High-tech enterprise core competitiveness lies continuous innovation” — “Following your understanding probably no way. ‘High-tech enterprise core competitiveness lies continuous innovation’ statement wrong because easily find enterprise continuously launching new products zero competitiveness.” Core competitiveness making good products consumers truly need not continuously launching new products.
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❌ “More product functions better” — Apple success precisely because subtraction. “Our culture make best products not most.” More functions often means each function poorly done.
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❌ “Good products naturally sell well” — “Good wine fears deep alley too.” Good products necessary condition not sufficient condition. Also need let consumers know experience. However without good products even best marketing only short-term.
💬 Original Quotes
**Users never buy technology nor hardware; users buy easy-to-use products.” (Source: Business Logic, 2011-05-10)
**Apple products indeed pushed user experience or consumer orientation to extreme—competitors difficult surpass or approach for long time.” (Source: Business Logic, 2011-01-22)
**Great products our ‘North Star.’ All employees daily target this. We won’t make anything we don’t consider great enough.” (Source: Business Logic, Cook, 2013-02-13)
**Good products eventually good impression; companies can consistently produce good products live better.” (Source: Business Logic)
**Most important user needs or call experience everything else浮云.” (Source: Business Logic, 2013-07-04)
🔗 Related Nodes
Upstream concepts (prerequisites for understanding this concept): Consumer Orientation · Pursuit Beyond Profit · Corporate Culture
Downstream concepts (conclusions derived from this): Brand · Moat · Differentiation · Standards for Good Companies
Related Company Cases Apple · OPPO · BBK
Related People Duan Yongping
好产品
用户买的从来就不是技术,也不是硬件,用户买的是好用的产品
📌 概念解析
好产品 = 真正满足消费者需求、让消费者体验极致的产品,而不是功能最多、技术最新的产品。
两款手机,一款有20个功能,另一款只有10个功能但每个功能都极其好用。段永平会选哪个?答案很清楚——“用户买的从来就不是技术,也不是硬件,用户买的是好用的产品。“好产品的标准不是工程师的自我满足,而是消费者的真实体验。
💡 核心理解
1. 好产品的标准是消费者体验,而不是技术参数。
段永平对苹果的评价是:“苹果的产品确实把用户体验或消费者导向做到极致了,对手在相当长的时间里难以超越甚至接近。“技术是隐藏在产品里的,是为产品服务的,而不是产品本身。
2. 好产品是公司的”北极星”,利润会随之而来。
库克说:“伟大的产品是我们的’北极星’。在所有员工每天上班时,他们都会以此为目标。我们不会去做任何自认为不够伟大的产品。“段永平对此高度认同,并补充:“我们最重要的是聚焦在做最好的产品上,利润会随之而来的。“这和利润之上的追求是同一件事——先做好产品,利润是结果,不是目标。
3. 好产品需要聚焦,而不是品种繁多。
苹果的单一产品模式是”这个行业里的最高境界”。“可以集中人力物力将产品做得更好。比较一下iphone系列和诺基亚系列(今年要推出40个品种)。苹果产品的单位开发成本是非常低的,但单个产品的开发费却是最高的。“品种越多,每个产品分到的资源越少,越难做好。这和多元化(反对)的逻辑是一致的。
4. 好产品最终会有好印象,能一直有好产品的公司会活得比较好。
好产品是品牌的基础,也是护城河的来源。没有好产品,品牌只是空壳,护城河只是幻觉。
🛠 如何实践
判断一家公司是否真正在做好产品,看以下几点:
- 看它是否愿意为了产品体验放弃短期利润:苹果宁可不推大屏手机,也不愿意推出”不够伟大”的产品。“我们不会去做任何自认为不够伟大的产品。”
- 看它是否聚焦:品种越少,往往说明对产品的要求越高。“苹果单一产品的模式实际上是我们这个行业里的最高境界。”
- 看它是否以消费者体验为标准:不是工程师觉得好,而是消费者觉得好用。“最重要的是用户的需求或叫体验,其他都是浮云。”
📖 案例拆解
苹果 iPhone:把消费者导向做到极致
段永平在2011年详细描述了自己使用iPhone和iPad的体验,核心结论是:“iphone?呵呵,我几乎拿到手里时就会用了。店员只是告诉我开关在哪里,那些图标是什么,前后花了大概15秒钟。“这就是好产品的标准——不需要说明书,不需要培训,拿到手就会用。苹果的营销费用比同行低很多,卖的价钱却往往很好,根本原因就是产品本身足够好。
来源:商业逻辑篇,2011-04-01
⚠️ 常见误区
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❌ “高科技企业的核心竞争力在于持续创新” — “按你这个理解思路,大概是没办法的。‘高科技企业的核心竞争力在于其持续的创新’这句话就是错的,因为你很容易找出一家持续有新产品却完全没有竞争力的企业。“核心竞争力是做出消费者真正需要的好产品,而不是持续推出新产品。
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❌ “产品功能越多越好” — 苹果的成功恰恰是因为做减法。“我们的文化是做最好的产品而不是最多的。“功能越多,往往说明每个功能都没做好。
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❌ “好产品自然会卖好” — “好酒也怕巷子深啊。“好产品是必要条件,但不是充分条件。还需要让消费者知道并体验到。不过,没有好产品,再好的营销也只是短期的。
💬 原文金句
“用户买的从来就不是技术,也不是硬件,用户买的是好用的产品。“(来源:商业逻辑篇,2011-05-10)
“苹果的产品确实把用户体验或消费者导向做到极致了,对手在相当长的时间里难以超越甚至接近。“(来源:商业逻辑篇,2011-01-22)
“伟大的产品是我们的’北极星’。在所有员工每天上班时,他们都会以此为目标。我们不会去做任何自认为不够伟大的产品。“(来源:商业逻辑篇,库克,2013-02-13)
“好产品最后会有好印象,能够一直有好产品的公司会活得比较好。“(来源:商业逻辑篇)
“最重要的是用户的需求或叫体验,其他都是浮云。“(来源:商业逻辑篇,2013-07-04)
🔗 关联节点
上游概念(理解这个概念的前提): 消费者导向 · 利润之上的追求 · 企业文化
下游概念(由此推导出的结论): 品牌 · 护城河 · 差异化 · 好公司的标准
相关人物 段永平